As long time readers know, I love Indian special effects
extravaganzas, movies starring Shahrukh Khan, and thinly veiled
retellings of the
Ramayana, so yes, I was really looking forward to
Ra.One (2011). It isn’t quite what I was expecting, though; I thought it would be Bollywood
Tron, steeped in cultural references, and instead I got a Bollywood remake of that episode of
Star Trek where Geordi accidentally brings Moriarty to life. As a reviewer, where am I supposed to go with that?
Khan plays software designer Shekhar Subramanium, who is a lucky,
lucky nerd. Sure, he’s clumsy, socially awkward, and has a terrible
haircut, but he’s married to the lovely and intelligent Sonia (Kareena
Kapoor), he has a great job at a large electronics firm in London, and
he’s a fantastic dancer. The only problem is that his son Prateek
(Armaan Verma) doesn’t respect him.
When Shekhar and his team are assigned to create a new videogame for
the Indian market, Shekhar sees a chance to change that. Prateek thinks
heroes are lame and villains are cool, so Shekhar designs a game around
Ra.One, the coolest villain ever, a bad guy who can never be beaten.
And of course there’s no way that could possibly go horribly wrong,
unless they designed the Ra.One character as a separate program which is
capable of learning and adapting to the game,
and the
company was also working on a system for projecting digital information
into the real world without the need for a screen. And what are the
odds of that?
(The video game featured in the movie is, as you’ve probably guessed,
terrible. It’s a fighting game with one protagonist, one opponent, and
one backdrop – basically a fancy version of Pong. Like in
Toonpur Ka Superhero
the game has three short levels so that our protagonists can play
through the entire game at the climax without the movie being fifty
hours long; unlike
Toonpur at least all three levels come from
the same game here. As lame as the game itself is, though, the hardware
involved, and especially the adaptive antagonist, would be
revolutionary.)
Work on the game moves quickly, and the company holds a party to
celebrate the game’s completion. While the adults drink and have a
dance number, Prateek insists on trying out the game for himself – he’s
nearly won when it’s time to go home, so the game is shut off. And then
everything goes horribly wrong. Ra.One, who cannot accept defeat, uses
the company’s technology to enter the real world, uses his shape
changing and mind control powers to kill and impersonate Akashi (Tom
Wu), Shekhar’s coworker, and goes in search of “Lucifer,” which happens
to be Prateek’s gaming handle. Shekhar quickly realizes what has
happened and tries to stop Ra.One by claiming to be Lucifer, but Ra.One
doesn’t believe him and kills him anyway.
Grief stricken, Sonia decides to take her son back to India.
Prateek, meanwhile, is convinced that his father didn’t die in an
accident, he was killed by Ra.One; investigating the labs, he quickly
learns that he’s right, and that Ra.One is on the way. He tries to pull
the hero of the video game, G.One (who was modeled on Shekhar) out of
the game as a protector, but without apparent success. And then Prateek
is finally caught . . . by Sonia. Unfortunately, Ra.One is close
behind.
After a lengthy and destructive car chase through the streets of
London, Ra.One catches up with mother and son, but G.One appears at the
last moment and apparently defeats Ra.One, who collapses into a pile of
shiny cubes and is buried under the road. With nowhere else to go,
G.One joins Sonia and Prateek as they travel to India.
The family quickly settle into life in India, though Sonia is a
little disturbed by the superpowered robot with her dead husband’s face
hanging around the house. Still, he’s useful, and before long sparks
are literally flying.
Before they can get too comfortable, though, Ra.One reforms, this
time taking the face of a male model from a nearby billboard (Arjun
Rampal). He quickly tracks the family back to India and mayhem ensues.
This movie looks fantastic. The production design is spot on, the
action sequences are kinetic but shot without a trace of shakeycam, and
only a few of them are ripped off from
The Matrix and
Terminator 2. Prateek’s opening dream sequence, which features Khan as Lucifer as long-haired
Final Fantasy-styled prettyboy using his oversized sword to fight Sanjay Dutt on the Moon is amazing.
As impressive as the visuals are, though, I was left feeling a bit . .
. unfulfilled. The movie rushes from gorgeous set piece to gorgeous
set piece without really giving the characters time to react to
anything, so the whole picture is lacking in context. There are moments
of pathos, but they’re mostly crammed into a song and then forgotten
about. The lack of feeling is particularly jarring because this movie
stars the Rajah of Relationships, the Maestro of Melodrama, the Tzar of
Manly Tears, but for most of the film he’s playing an emotionless robot.
I can understand the lack of melodrama because this movie is clearly
aimed at the younger set, and adolescent boys are not known for their
interest in interpersonal drama and talking about feelings. My real
problem with
Ra.One is that the movie keeps introducing
interesting ideas, and then refuses to follow up on any of them. For
example, there’s a wonderful character bit where Prateek takes a handful
of his father’s ashes and, instead of immersing them in the river, he
sticks them in his pocket. It’s a great character bit which could be
used to set up either some genuinely satisfying character development or
an emotionally manipulative sci-fi climax (or both!) but it is never
mentioned again.
(I don’t mind the Chitti cameo, though, because it’s so gratuitous and bizarre. It’s like Batman popping up in the new
Spider-Man movie to have a cup of coffee, and then leaving.)
I’m a little frustrated. I want to like
Ra.One, and I guess I do, but I’m afraid it will always be my
second favorite Indian movie about robots.